Update 0.3.0 - preview 2


Hey,

0.3.0-preview-2 brings just a couple of updates I wanted to publish before the week starts for good.


  • New features:
    • additional measurements - per dice - to display more information about dice geometry, e.g. point-to-point distance, face-to-face distance, and others.
    • non-uniform face graphic scaling is now possible.
    • when using a mouse scroll over a slider you can change values in smaller increments by holding a Control button, or in larger increments by holding a Shift button.
    • engraving depth can now be negative - you can use this to create raised numbers.
  • Improvements/bugfixes
    • PNG tracer is slightly better now.
      • PNG tracer now scales the input image uniformly, taking the traced geometry into account. This should eliminate an issue with "squished" imported images.
      • I fixed an issue where the last vertex in a loop was discarded, this often resulted in one corner of a loop being "cut".
      • Straight vertical/horizontal lines should result in straight edges without any extra vertices.
        SVGs are still a better option than PNGs though. Please try using SVGs instead of PNGs.
    • "Add new dice" button is now properly placed at the bottom of the panel after loading a scene.

Files

dicemaker-windows-preview.zip 31 MB
Version 0.3.0-preview-2 May 02, 2022

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Comments

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(+1)

Just when I think I'm done modeling, you go and release another awesome update! I'll be taking a look later tonight!