Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 7 to 46 of 141 · Next page · Previous page · First page · Last page
(1 edit)

Does anyone know why the stl imported to blender looks like this?


(+1)

It has smooth shading on. Use shade flat and it'll look normal

Right click, shade flat or auto-smooth

(1 edit) (+1)

Mac please?

Id suck some serious dick to get a Mac version of this app

Hi - I love this software! But for some reason when I produce the STL it seems to have holes around the numbers I load as images - anyone has an idea how to solve this? 

I haven't seen anything like that ... if you could get me your saved project file (?*.dmkr?) I could explore it a little bit to come up with theories.

hay quick question how would u be able to put borders around the number without the number being removes? otherwise love the software thanks. 

That sounds like a potentially useful feature - allow layers on the faces.  Then you could have one "layer" be a square or a triangle, and the other layer be the numbers.

And of course the option for "all faces" or "just one face".

But that would probably be a fairly big ask for the developer.

In the meantime, you *could* find a font editor and create a font that has the edges you want added into it.

Okay, here's a really stupid question: is there any way to get just simple pips without designing a custom font (and converting it to .ttf) or custom images?

Yes, I'm just being lazy.

Love this program!

I found this font: https://font.download/font/dicey which has pips, etc, but when I loaded it I got all sorts of errors about Null Reference Exceptions if I try to add it to the Face Template window, generally like the error below: 

I could add the font to a face using "G-K" for 1 pip to 5 pips, but "L" (6 pips) threw the above error. If it can be made to work, this font could be added as an alternative default (it contains lots of pip variants), it might solve many problems. Otherwise I might try adding an image to a face instead of a font.

Yet another improvement suggestion - automatic size calculations.  For the dice set, I'd specify the size of the D6 (5cm, for example - you only need one measurement) and the sizes of all the dice are calculated based on that.

(I'm having a tough time getting my dice to be the right sizes; print, measure, edit, try again ....)

Another improvement suggestion - it'd be great to configure the die as a counter instead of a roller (numbers are consecutive instead of opposed; so 2 is next to 1 and 3 is next to 2 and 4 is next to 3... instead of 1 opposite 20, 2 opposite 19, 3 opposite 18...)

Hey Igor,

Thank you for making our dice creations a little bit easier.
I was wondering where the default settings are stored, e.g. engraving depth. Maybe it's possible to add a  'save as current settings as default' option?

Kind regards

Hello, I have started to see new variations of dice shapes such as, crystal shape: same as d4 but with 6 or 8 sides,  star corner d20 will any of these new shapes be coming to the app?

Do you know what I would need to do to create the inverse of this to use as a mold? I love the bumpers edge btw its so cool!  And I'm hyped that I can make my own faces and upload them :00

You want the mold to be silicone. Easiest would be to design and print the dice, then use them to make molds (it's what i do).

Hey guys does this app go on Chromebook?

You can use the linux version in crostini

(+1)

Is there any chance this will be coming out for Mac?

Hello! Anyone know how to do a bold or semibold font?

Love it so far! But is there a chance on enhancing the character limit. Would love to make rectangle +1000 etc dice tokens with it but well with 4 characters i can't make a + or - >_<

Love the program, by any chance will there be a android/iphone/ipad version?

I'm looking to put this on my Chromebook

Building face geometry error. Object reference not set to an instance of an object.
Why do I keep getting this error? It leaves the face hollow

For some reason, any time I try to export to an STL, all of the dropdown and button options other than the [X] are grayed out and unclickable. I can't export any of my work.

Update - I fixed it by just re-installing the application. :)

hi the app is good but when save the dice it becomes a dmkr file instead of stl

normaly that would not be a problem but i can't find a tool to convert it to stl

do you mind helping

dmkr is the collection of dice for the app.  To get STL, you need to export instead of save.

i have some STLS of different shapes i made in blender, is there any way to get them onto this app as adding the numbers is the worst part 

If you could export the stls to svgs, it might work.  But svg is a 2d format instead of 3d.  Not sure how you'd do that.

i think i can do that, the files look weird when i open them, is this what you would expect? 

I can't really see that well enough to say ... does it look like a  part of what you want?  You could try changing the size to scale it into the die...

I think we aren't on the same page, I ment I have dice shapes :D

Oh!  Whole shapes, not characters for faces.  

Yeah, that's a different critter and totally out of my skillset.  I would guess there's not a feature for that at all.

If you are up to learning a bunch of web technologies, you might be able to do the work in a browser.  Most have native SVG support.

But I don't envy you the challenge of getting where you want to go from where you are.

(1 edit) (+1)

Hi. Your software is incredible. Thank you very much for your work. Do you plan to integrate new shapes? Or is it possible to upload shapes?

I have hundreds of blanks if you need ! 

Hi, this is a brilliant App - is there a way I can add/load a D16 blank in, or is it restricted to the built in blanks?

Many thanks

You have a D16 blank, would mind sharing a picture of it? I was considering some things with a D16, but never saw anything I liked yet.

Thanks.

Found a bug... if a face is using a custom font, "Copy parameters to each face" will no longer affect it.

Love the program to bits though!  This is in no way a major glitch; more something to be aware of for any others wanting to use custom fonts.  Easy enough to work around if you know what adjustments you want to make before setting custom fonts.

Fantastic work!  Thank you so much for providing such an awesome tool!

hello, can I use dice made with dice maker commercially?

Hi, you can!

Hi! I was wondering if anyone else has seen this with the D12. It looks like a couple sides aren't the same size? Or is that just me?

I've had a similar problem after print a very large D20 on a resin 3d printer.  Haven't noticed it on the D12

I'll measure next time I print one.

You are not hallucinating. I had posted a similar problem 7-8 months ago here regarding 6 sided dice. While I would rate myself a beginner in the realm of  3d resin printing you will have to experiment a bit with exposure times, lift settings and orientation to try an minimize the aberrations of your dice.

I am guessing the sides that are "warped' are probably associated with the vertex that is attached to the support fins? As I stated above you could try orienting the object on the edge instead and add your own supports via whatever slicer software you may be using.

It will be interesting to hear your findings as well.

I have been away from printing dice for a bit and did not document my results, so I will have to start over again and report back when I do.

Good Luck.

Hi, I'll investigate that. Is the warping apparent on the 3d model itself or after it's been printed? If it's a printing issue, it might be warping during the printing process - I know I encountered that issue myself while printing D6es.

Honestly I never studied the 3d model itself from a software perspective, I always thought it was my lack of experience printing with 3d resin. Like I said I do seem to recall having tried a different orientation, but there were still issues.


As for other dice types, From using a caliper, there are variations, but I seem to recall they were much less obvious that the D6.

If you don't mind me saying, it still may be worthwhile to verify the models and software.


Thanks again for this great software.

Howdy! I am very new to this type of technology, but I am wanting to know how you use the file (.dmkr) to go through the process of making custom dice. Can I convert the file into something else? How would I print it on my own using the .dmkr file? Thank you!

You would need to export the dice using the app, and then load them into a slicing software like chitubox. You would then need to save the slice file and load it onto your printer.

Deleted 249 days ago

I have found there are sometimes small structural issues that hinder slicing.   Meshinspector has been a GREAT tool for fixing those.

3D Builder is also great for fixing errors with stl files.

(+1)

Would you like any help with this project?  I have a couple of features I'd like to see and could probably add them.

Like saving face templates to files so they can easily be restored.  And maybe adding an option for "count down" versions of the dice.

If it's on git you could fork it?

I'd love to - but haven't seen any git links.  :(

If I'm just blind, can you give me a link?

It’s likely a private repo on Github.

That's about what I figured.

Thank you!

Another proof that Unity can be a strong framework for developing 3D applications and experiences. Keep up the good work!

Hello Igor, is it possible to use a pre-made die as a foundation and then add numbers to it?

It might not be the "right" way to go about it, but you could generate a die (e.g. d4) and then right click the thumbnail and create it a blank from it.

hi Igor, thanks for creating this softwear! its work so well :) i was wondering if there as a way to copy and paste the settings for the generate fin support like you can with 'copy parameters to all faces' currently going onto each dice and then having to adjust this fins separatly?

Any chance there's documentation on the font requirements? I'm tying to generate a partial TTF font, but get the error message: "Font is either incomplete or erroneous and it can't be used.". I can preview the font file with windows, and it has my numeral, period, and S glyphs correct, so I know the file isn't totally bad. Alternatively, is there a way to dump diagnostic information when running the program?

Hi Igor! I am wondering if it is possible to somehow export the face of a die with the numbers inside the face itself. So I would get, for instance, for a d4, a triangle with the numbers arranged as I did on the die itself?

(2 edits)

Hi, Igor! Some numbers are missing from the fillet D20. Is there a way I can fix this within DiceMaker? Thank you for making this awesome tool available to us, btw!

chitubox

(+1)

I don't think they are missing. I believe they may be scaled too large for the face. Try scaling the numbers down and see if that works.

(+1)

This is awesome! I am playing some wargames that use custom dice (Starwars X-wing miniature game, etc).  This made it so much easier than using regular dice and converting!  Thank you for releasing this tool

Hi Igor, Amazing Software, I discovered a few days ago and it helped me out so much.

I wanted to ask if you plan on adding custom 3D models support, I wanted to make a skewd D4 and I can model it elsewhere but lettering and support works so well within the software

loving this program!!! i need to ask though. is there a way to get blank dice ? with no numbers on them ? 

not the dev, but yes.  you can use 'change text' and just erase the text, leaving nothing.  That is how I got a dice with two blank sides, but you should be able to just do it to all the sides

Open sourced ? Thanks

Hi Igor! Im still loving the app. Thanks again for all of your hard work. Would it be possible, at some point in the future, to add some cylinder single die mold bix designs? If not, no worries.  I'm just checking all the options I can find. I appreciate you! 

Great piece of software. Much faster than doing it manually and changing the font on each die face one by one when you want to switch something up. Any chance support for bold font is coming soon?

Viewing most recent comments 7 to 46 of 141 · Next page · Previous page · First page · Last page